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Senior Look Development Technical Director
The Walt Disney Company GmbH
26 Jul 2025Sydney, New South Wales, 2000150.000 - 200.000Creative & Design
Senior Look Development Technical Director We are looking for a Senior Look Development Technical Director (TD) who reflects the innovative spirit, creative talent, production excellence, collaborative mindset, and passion for great filmmaking that defines ILM. As a Senior Look Development TD, you will be responsible for producing high-quality look dev and shading for our CG Assets, needing only initial direction and guidance from your Supervisor. At ILM, we believe a good idea is a good idea, regardless of where it comes from! Do you thrive in a creative environment? Do you enjoy sharing knowledge and learning from others? If you love art, technology, and movies, then this might be the role you’re looking for! ILM strives to be an inclusive environment, and the Look Development (Look Dev) team embraces promising individuals with a variety of backgrounds and experiences. What You’ll Do Work closely with Lighting Supervisors, Lookdev Supervisors, and CG Supervisors to determine the best approach to solving CG challenges and developing the final look Create efficient rendering setups to optimize render farm usage Stay on schedule and meet deadlines while maintaining high-quality work Maintain ongoing communication with Production and Leads regarding schedules and deadlines Mentor junior artists within the Lighting/Look Dev team Create & maintain simple materials using provided shading templates Set up bespoke turntable light rigs and shading networks when necessary Create & maintain custom hero materials and shading networks when necessary Collaborate with model, texture, and groom artists for optimal results Build and maintain complex shading networks with usability and UI support in mind What We’re Looking For Degree and/or professional training in Computer Graphics, with advanced experience in VFX; experience in Feature Animation is a plus Demo reel required; include a breakdown of responsibilities for each shot Excellent listening and communication skills, receptive to direction and criticism Ability to mentor and assist junior artists Strong task prioritization and time management skills Team-oriented but capable of working independently Thorough knowledge of the VFX pipeline from modeling to compositing Quick learner of new techniques and software Beneficial to have Katana and Renderman experience, as well as Python knowledge Strong interest in shading technologies Proficiency in Linux systems Good understanding of physically plausible shading and energy conservation principles Deep knowledge of physically based rendering, shading, and real-world materials This position is with Lucasfilm Entertainment Company Ltd. LLC, part of Industrial Light & Magic. Lucasfilm is an equal opportunity employer, considering applicants regardless of age, race, religion, sex, nationality, sexual orientation, gender identity, marital status, disability, or pregnancy. J-18808-Ljbffr
Date26 Jul 2025
Location Sydney, New South Wales, 2000
type -
Salary 150.000 - 200.000
Creative & Design